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PureBasic 6.30 Crack Download Full Version x64 2026

PureBasic is a native 32-bit and 64-bit programming language based on established BASIC rules. The key features of PureBasic are portability (Windows, Linux and OS X are currently supported), the production...

Description

PureBasic is a native 32-bit and 64-bit programming language based on established BASIC rules. The key features of PureBasic are portability (Windows, Linux and OS X are currently supported), the production of very fast and highly optimized executables and, of course, the very simple BASIC syntax. PureBasic has been created for the beginner and expert alike. We have put a lot of effort into its realization to produce a fast, reliable system friendly language. The full documentation can be found here.

Despite its beginner-friendly syntax, the possibilities are endless with PureBasic's advanced features such as pointers, structures, procedures, dynamically linked lists and much more. Experienced coders will have no problem gaining access to any of the legal OS structures or API objects and PureBasic even allows inline assembly.

MODERN
State of the art built-in commandset to quickly build any application or game. IDE includes sophisticated debugger, profiler, form designer and lightning fast compilation.

EASY
Using PureBasic is no brainer: you install the program, run the IDE and start developing your application. Generates small executables similar to C/C++ programs without DLL dependencies.

PORTABLE
Available on Windows, Linux and OS X. The source code is compatiable across these platforms and the generated programs use native API to have maximum performance and integration.

FEATURES
Huge set of internal commands (1600+) to quickly and easily build applications or games
Windows (x86 - x64), Linux (x86 - x64) and OS X (x86 - x64) support
BASIC based keywords
Very fast compiler which creates highly optimized executables
No external DLLs, runtime interpreter or anything else required when creating executables
Procedure and structure support for advanced programming
Full unicode support
Built-in containers like array, list and map
Strong types, strong syntax to avoid programming mistakes
Namespace support for easy code reuse
Access to full OS API for advanced programmers
Easy but very fast 2D game support through dedicated libraries (DirectX, OpenGL)
Easy and high quality 3D support based on OGRE
Optimal use of the available hardware by using highly optimized (assembly) commands
Source code is portable between Windows, MacOS X and Linux
Dedicated editor and development environment
Powerful integrated debugger and profiler to easily trace and analyze code

PureBasic 6.30

- Added: Brand new ScreenGadget library to create easily UI on a game screen (for 2D and 3D) !
- Added: Brand new HID library !
- Added: #PB_FTP_Debug flag for OpenFTP() to allow to get more info about the connection.
- Added: #PB_ListIcon_NoHeaders flag to ListIconGadget()
- Added: #PB_Explorer_NoHeaders flag to ExplorerListGadget()
- Added: Unicode() to create a dynamic unicode string like Ascii() and UTF8()
- Added: HeaderSection/EndHeaderSection to put C or ASM code outside the main() function
- Added: #PB_InputRequester_HandleCancel to have a special return for InputRequester() if the user cancelled it
- Added: Gzip encoding support for HttpRequest(), HttpRequestMemory(), ReceiveHTTPFile() and ReceiveHTTPMemory()
- Added: #PB_Menu_NativeImageSize tot CreateImageMenu() and CreatePopupImageMenu() to allow larger icons in menus (Windows)
- Added: #PB_2DDrawing_FastText for DrawingMode() to have a faster text rendering (Windows).
- Added: #PB_Mail_NoSSLCheck and #PB_Mail_WeakSSL flags for SendMail() to ease tests.
- Added: Automatic BOM handling to CreateFile() and ReadFile()/OpenFile() with #PB_File_BOM flag
- Added: Changed x,y type for DisplaySprite/DisplayTransparentSprite() from integer to float (Not supported on DX9 or DX11 subsystem)
- Added: Placeholder support for StringGadget() with #PB_String_PlaceHolder flag
- Added: PackerCallback() to monitor and abort compression.
- Added: 'onresize' event for Dialog library for gadgets which supports #PB_EventType_Resize

- Updated: Splitted the 2DDrawing lib for functions which doesn't needed dependencies (see here)

- Changed: CreateImage() background color now takes full RGBA() color for 32-bit picture. #PB_Image_Transparent and #PB_Image_TransparentBlack can be used to set a transparent background with white or black antialising.

- Fixed: Some compiler and libraries bugs (fixed bug list)

Additional Information